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How Daily Trio points work

Daily Trio scores one date at a time: three targets, three tiers, one private daily score. Points come from the evidence you bank before solving, then from how cleanly you finish the target.

V1 rulesPrivate score

On this page

  • At a glance
  • 1. Three targets
  • 2. Banked evidence
  • 3. Solve points
  • 4. Opening the answer
  • 5. Trio bonus

At a glance

Target points = banked evidence + solve points + efficiency. Daily score = the total of the three targets, with a trio bonus only when all three players are found. Passing a target opens the answer cleanly, but gives no solve or efficiency points.

Daily Trio scoring illustration with banked evidence and final score dossier.

1. Three targets

Each Daily Trio has one Easy, one Medium, and one Hard target. A target can reach 25 points on Easy, 35 points on Medium, and 45 points on Hard.

The tier does more than name difficulty. It sets the target ceiling, the evidence value available while you guess, and the efficiency bonus you can still win by solving early.

2. Banked evidence

A wrong answer can still be useful when it proves a real signal. The families that can bank points are Geo, Position, Foot, and Career path. International remains a reading clue, but does not add points.

Each family counts once. Earlier evidence is worth more. From the eighth valid guess onward, new evidence no longer adds points.

3. Solve points

Solving early is worth more

  • Easy: up to +11 solve points and +10 efficiency
  • Medium: up to +17 solve points and +10 efficiency
  • Hard: up to +23 solve points and +10 efficiency
  • Efficiency: +10 in 1-2 guesses, +6 in 3-5, +2 in 6-9, then +0
  • Open answer: +0 solve points and +0 efficiency

4. Opening the answer

Passing requires a signed-in account. When you pass, the target closes as an opened answer, not a solve. Solve points and efficiency stay at 0. Evidence already banked can remain attached to your run, but the target is not counted as found.

This keeps the score honest: you can leave a blocked target without turning an opened answer into a win.

5. Trio bonus

The trio bonus is worth +10. It is awarded only when all three targets of the day are solved. An opened or closed target is not enough.

A perfect day is therefore worth 115 points: 25 on Easy, 35 on Medium, 45 on Hard, then +10 for solving the whole trio. It is a ceiling, not the normal rhythm.

Remember

Daily Trio rewards deduction, not attendance: bank useful evidence, solve cleanly, keep efficiency, then earn the trio bonus only if all three players are found.

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